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Unity HDRP Explorations

An exploration of Unity's HDRP when it first entered preview in Unity 2018.

Unity HDRP Explorations — An exploration of Unity's HDRP when it first entered preview in Unity 2018.

Overview

An exploration of Unity's HDRP, which originally shipped in 2018.2.x as a preview package. Alongside HDRP I dug into new prototyping tools like ProBuilder, gauging whether these fresh, still-in-preview tools were viable for production at Schell Games.

My Role

I built a number of custom scenes to test different lighting and rendering techniques in Unity — multiple lighting setups, emissive textures, parallax, the new post-processing options, and much more.

This work ultimately led to my involvement with a Schell Games art pitch deck.

Neon Room — Bloom & Reflections

White Room — Global Illumination

Outdoor Scene — Subsurface & Vertex FX

Forest