
Overview
One of Us is a story-based thriller built for the 2026 Global Game Jam, themed around 'Mask.' Set in a foggy swamp, the beings that live there — and the rituals they perform — determine the player's fate.
It's a first-person adventure: WASD to move, click to interact, and unravel what the swamp wants from you.
My Role
Built over the jam weekend at the Pittsburgh Global Game Jam 2026, I worked on programming, building the game in Unity.
Developers
Chris Hatch
Unity & Engineering
Patrick Nuckels
Art & Lighting
Josh
Sound Effects
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